• HOME
  • ABOUT US
  • SERVICES
  • cases
  • CAREERS
  • NEWS
  • CONTACT US
  • 
    EN KO

Delivered 20+ high-quality weapon assets

2026-09-16

Delivered 20+ high-quality weapon assets

Previous:

No previous item

Next:

Maintained end-to-end weapon production from modelling and texturing through to engine integration
NEWS
Full-spectrum Character, Environment & Weapon Asset Delivery: Delivered massive standardized high-quality resources including playable characters, costumes, NPCs, ancient ruins, volcanic terrains, shadowy dungeons, wild forests and in-game weapons. Standardized modeling, texturing and material specifications ensured consistent visual quality during large-scale parallel production.
2026-09-21
Large-scale Terrain & Foliage Pipeline with Cross-platform Optimization: Built modular production pipelines for continuous terrain, dense foliage and dynamic water systems. By layered detail design and asset reuse, the team enriched natural scene details while controlling polygon count and texture budget, balancing high visual fidelity and stable performance on both PC and mobile platforms.
2026-09-21
The team’s focus was on featuring weathering, rust and wearandtear effects are emphasized to deliver an authentic coldwarrior battlefield atmosphere
2026-09-18
GET IN TOUCH
Contact Us

CASES

Mario+Rabbids Kingdom Battle Rainbow Six Siege DELTA FORCE: HAWK OPS PUBG MOBILE

QUICK LINKS

ABOUT US NEWS CONTACT US
RGBSOFT
Designed by ISHUTIME