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Maintained end-to-end world production from modelling and texturing through to engine integration

2026-09-11

Maintained end-to-end world production from modelling and texturing through to engine integration

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Delivered 15+ 3D characters and 100+ 3D Props&Building with the art team over 20+

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The team’s focus was on featuring rich texturing details for grass, rocks and sand to give environments a charming miniature-world feel
NEWS
Full-spectrum Character, Environment & Weapon Asset Delivery: Delivered massive standardized high-quality resources including playable characters, costumes, NPCs, ancient ruins, volcanic terrains, shadowy dungeons, wild forests and in-game weapons. Standardized modeling, texturing and material specifications ensured consistent visual quality during large-scale parallel production.
2026-09-21
Delivered 300+ weapons and five complete high-quality levels, including over 3000 props and building assets.
2026-09-20
The team’s focus was on ensuring real-world firearm references, customized for special-forces tactical usage and fully modular 3D attachment system, which brings them to life in breathtaking detail.
2026-09-16
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Mario+Rabbids Kingdom Battle Rainbow Six Siege DELTA FORCE: HAWK OPS PUBG MOBILE

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